cmake-buildsystem(7)¶
Introduction¶
A CMake-based buildsystem is organized as a set of high-level logical targets. Each target corresponds to an executable or library, or is a custom target containing custom commands. Dependencies between the targets are expressed in the buildsystem to determine the build order and the rules for regeneration in response to change.
Binary Targets¶
Executables and libraries are defined using the add_executable()
and add_library()
commands. The resulting binary files have
appropriate PREFIX
, SUFFIX
and extensions for the
platform targeted. Dependencies between binary targets are expressed using
the target_link_libraries()
command:
add_library(archive archive.cpp zip.cpp lzma.cpp)
add_executable(zipapp zipapp.cpp)
target_link_libraries(zipapp archive)
archive
is defined as a STATIC
library -- an archive containing objects
compiled from archive.cpp
, zip.cpp
, and lzma.cpp
. zipapp
is defined as an executable formed by compiling and linking zipapp.cpp
.
When linking the zipapp
executable, the archive
static library is
linked in.
Executables¶
Executables are binaries created by linking object files together,
one of which contains a program entry point, e.g., main
.
The add_executable()
command defines an executable target:
add_executable(mytool mytool.cpp)
CMake generates build rules to compile the source files into object files and link them into an executable.
Link dependencies of executables may be specified using the
target_link_libraries()
command. Linkers start with the
object files compiled from the executable's own source files, and
then resolve remaining symbol dependencies by searching linked libraries.
Commands such as add_custom_command()
, which generates rules to be
run at build time can transparently use an EXECUTABLE
target as a COMMAND
executable. The buildsystem rules will ensure that
the executable is built before attempting to run the command.
Static Libraries¶
Static libraries are archives of object files. They are produced by an archiver, not a linker. Executables, Shared Libraries, and Module Libraries may link to static libraries as dependencies. Linkers select subsets of object files from static libraries as needed to resolve symbols and link them into consuming binaries. Each binary that links to a static library gets its own copy of the symbols, and the static library itself is not needed at runtime.
The add_library()
command defines a static library target
when called with the STATIC
library type:
add_library(archive STATIC archive.cpp zip.cpp lzma.cpp)
or, when the BUILD_SHARED_LIBS
variable is false, with no type:
add_library(archive archive.cpp zip.cpp lzma.cpp)
CMake generates build rules to compile the source files into object files and archive them into a static library.
Link dependencies of static libraries may be specified using the
target_link_libraries()
command. Since static libraries are
archives rather than linked binaries, object files from their link
dependencies are not included in the libraries themselves (except for
Object Libraries specified as direct link dependencies).
Instead, CMake records static libraries' link dependencies for
transitive use when linking consuming binaries.
Apple Frameworks¶
Shared Libraries and Static Libraries may be marked with the
FRAMEWORK
target property to create a macOS or iOS Framework.
A library with the FRAMEWORK
target property should also set the
FRAMEWORK_VERSION
target property. This property is typically
set to the value of "A" by macOS conventions.
The MACOSX_FRAMEWORK_IDENTIFIER
sets the CFBundleIdentifier
key
and it uniquely identifies the bundle.
add_library(MyFramework SHARED MyFramework.cpp)
set_target_properties(MyFramework PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION A # Version "A" is macOS convention
MACOSX_FRAMEWORK_IDENTIFIER org.cmake.MyFramework
)
Module Libraries¶
Module libraries are binaries created by linking object files together.
Unlike Shared Libraries, module libraries may not be linked by other
binaries as dependencies -- do not name them in the right-hand side of
the target_link_libraries()
command. Instead, module libraries
are plugins that an application can dynamically load on-demand at runtime,
e.g., by dlopen
.
The add_library()
command defines a module library target
when called with the MODULE
library type:
add_library(archivePlugin MODULE 7z.cpp)
CMake generates build rules to compile the source files into object files and link them into a module library.
Link dependencies of module libraries may be specified using the
target_link_libraries()
command. Linkers start with the
object files compiled from the module library's own source files, and
then resolve remaining symbol dependencies by searching linked libraries.
Object Libraries¶
Object libraries are collections of object files created by compiling source files without any archiving or linking. The object files may be used when linking Executables, Shared Libraries, and Module Libraries, or when archiving Static Libraries.
The add_library()
command defines an object library target
when called with the OBJECT
library type:
add_library(archiveObjs OBJECT archive.cpp zip.cpp lzma.cpp)
CMake generates build rules to compile the source files into object files.
Other targets may specify the object files as source inputs by using the
generator expression
syntax
$<TARGET_OBJECTS:name>
:
add_library(archiveExtras STATIC $<TARGET_OBJECTS:archiveObjs> extras.cpp)
add_executable(test_exe $<TARGET_OBJECTS:archiveObjs> test.cpp)
The consuming targets are linked (or archived) using object files both from their own sources and from the named object libraries.
Alternatively, object libraries may be specified as link dependencies of other targets:
add_library(archiveExtras STATIC extras.cpp)
target_link_libraries(archiveExtras PUBLIC archiveObjs)
add_executable(test_exe test.cpp)
target_link_libraries(test_exe archiveObjs)
The consuming targets are linked (or archived) using object files
both from their own sources and from object libraries specified as
direct link dependencies by target_link_libraries()
.
See Linking Object Libraries.
Object libraries may not be used as the TARGET
in a use of the
add_custom_command(TARGET)
command signature. However,
the list of objects can be used by add_custom_command(OUTPUT)
or file(GENERATE)
by using $<TARGET_OBJECTS:objlib>
.
Build Specification and Usage Requirements¶
Targets build according to their own build specification in combination with usage requirements propagated from their link dependencies. Both may be specified using target-specific commands.
For example:
add_library(archive SHARED archive.cpp zip.cpp)
if (LZMA_FOUND)
# Add a source implementing support for lzma.
target_sources(archive PRIVATE lzma.cpp)
# Compile the 'archive' library sources with '-DBUILDING_WITH_LZMA'.
target_compile_definitions(archive PRIVATE BUILDING_WITH_LZMA)
endif()
target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)
add_executable(consumer consumer.cpp)
# Link 'consumer' to 'archive'. This also consumes its usage requirements,
# so 'consumer.cpp' is compiled with '-DUSING_ARCHIVE_LIB'.
target_link_libraries(consumer archive)
Target Commands¶
Target-specific commands populate the build specification of Binary Targets and usage requirements of Binary Targets, Interface Libraries, and Imported Targets.
Invocations must specify scope keywords, each affecting the visibility of arguments following it. The scopes are:
PUBLIC
Populates both properties for building and properties for using a target.
PRIVATE
Populates only properties for building a target.
INTERFACE
Populates only properties for using a target.
The commands are:
target_compile_definitions()
Populates the
COMPILE_DEFINITIONS
build specification andINTERFACE_COMPILE_DEFINITIONS
usage requirement properties.For example, the call
target_compile_definitions(archive PRIVATE BUILDING_WITH_LZMA INTERFACE USING_ARCHIVE_LIB )
appends
BUILDING_WITH_LZMA
to the target'sCOMPILE_DEFINITIONS
property and appendsUSING_ARCHIVE_LIB
to the target'sINTERFACE_COMPILE_DEFINITIONS
property.target_compile_options()
Populates the
COMPILE_OPTIONS
build specification andINTERFACE_COMPILE_OPTIONS
usage requirement properties.target_compile_features()
Added in version 3.1.
Populates the
COMPILE_FEATURES
build specification andINTERFACE_COMPILE_FEATURES
usage requirement properties.target_include_directories()
Populates the
INCLUDE_DIRECTORIES
build specification andINTERFACE_INCLUDE_DIRECTORIES
usage requirement properties. With theSYSTEM
option, it also populates theINTERFACE_SYSTEM_INCLUDE_DIRECTORIES
usage requirement.For convenience, the
CMAKE_INCLUDE_CURRENT_DIR
variable may be enabled to add the source directory and corresponding build directory asINCLUDE_DIRECTORIES
on all targets. Similarly, theCMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE
variable may be enabled to add them asINTERFACE_INCLUDE_DIRECTORIES
on all targets.target_sources()
Added in version 3.1.
Populates the
SOURCES
build specification andINTERFACE_SOURCES
usage requirement properties.It also supports specifying File Sets, which can add C++ module sources and headers not listed in the
SOURCES
andINTERFACE_SOURCES
properties. File sets may also populate theINCLUDE_DIRECTORIES
build specification andINTERFACE_INCLUDE_DIRECTORIES
usage requirement properties with the include directories containing the headers.target_precompile_headers()
Added in version 3.16.
Populates the
PRECOMPILE_HEADERS
build specification andINTERFACE_PRECOMPILE_HEADERS
usage requirement properties.target_link_libraries()
Populates the
LINK_LIBRARIES
build specification andINTERFACE_LINK_LIBRARIES
usage requirement properties.This is the primary mechanism by which link dependencies and their usage requirements are transitively propagated to affect compilation and linking of a target.
target_link_directories()
Added in version 3.13.
Populates the
LINK_DIRECTORIES
build specification andINTERFACE_LINK_DIRECTORIES
usage requirement properties.target_link_options()
Added in version 3.13.
Populates the
LINK_OPTIONS
build specification andINTERFACE_LINK_OPTIONS
usage requirement properties.
Target Build Specification¶
The build specification of Binary Targets is represented by target
properties. For each of the following compile
and link properties, compilation and linking
of the target is affected both by its own value and by the corresponding
usage requirement property, named with
an INTERFACE_
prefix, collected from the transitive closure of link
dependencies.
Target Compile Properties¶
These represent the build specification for compiling a target.
COMPILE_DEFINITIONS
List of compile definitions for compiling sources in the target. These are passed to the compiler with
-D
flags, or equivalent, in an unspecified order.The
DEFINE_SYMBOL
target property is also used as a compile definition as a special convenience case forSHARED
andMODULE
library targets.COMPILE_OPTIONS
List of compile options for compiling sources in the target. These are passed to the compiler as flags, in the order of appearance.
Compile options are automatically escaped for the shell.
Some compile options are best specified via dedicated settings, such as the
POSITION_INDEPENDENT_CODE
target property.COMPILE_FEATURES
Added in version 3.1.
List of
compile features
needed for compiling sources in the target. Typically these ensure the target's sources are compiled using a sufficient language standard level.INCLUDE_DIRECTORIES
List of include directories for compiling sources in the target. These are passed to the compiler with
-I
or-isystem
flags, or equivalent, in the order of appearance.For convenience, the
CMAKE_INCLUDE_CURRENT_DIR
variable may be enabled to add the source directory and corresponding build directory asINCLUDE_DIRECTORIES
on all targets.SOURCES
List of source files associated with the target. This includes sources specified when the target was created by the
add_executable()
,add_library()
, oradd_custom_target()
command. It also includes sources added by thetarget_sources()
command, but does not include File Sets.PRECOMPILE_HEADERS
Added in version 3.16.
List of header files to precompile and include when compiling sources in the target.
AUTOMOC_MACRO_NAMES
Added in version 3.10.
List of macro names used by
AUTOMOC
to determine if a C++ source in the target needs to be processed bymoc
.AUTOUIC_OPTIONS
Added in version 3.0.
List of options used by
AUTOUIC
when invokinguic
for the target.
Target Link Properties¶
These represent the build specification for linking a target.
LINK_LIBRARIES
List of link libraries for linking the target, if it is an executable, shared library, or module library. Entries for Static Libraries and Shared Libraries are passed to the linker either via paths to their link artifacts, or with
-l
flags or equivalent. Entries for Object Libraries are passed to the linker via paths to their object files.Additionally, for compiling and linking the target itself, usage requirements are propagated from
LINK_LIBRARIES
entries naming Static Libraries, Shared Libraries, Interface Libraries, Object Libraries, and Imported Targets, collected over the transitive closure of theirINTERFACE_LINK_LIBRARIES
properties.LINK_DIRECTORIES
Added in version 3.13.
List of link directories for linking the target, if it is an executable, shared library, or module library. The directories are passed to the linker with
-L
flags, or equivalent.LINK_OPTIONS
Added in version 3.13.
List of link options for linking the target, if it is an executable, shared library, or module library. The options are passed to the linker as flags, in the order of appearance.
Link options are automatically escaped for the shell.
LINK_DEPENDS
List of files on which linking the target depends, if it is an executable, shared library, or module library. For example, linker scripts specified via
LINK_OPTIONS
may be listed here such that changing them causes binaries to be linked again.
Target Usage Requirements¶
The usage requirements of a target are settings that propagate to consumers,
which link to the target via target_link_libraries()
, in order to
correctly compile and link with it. They are represented by transitive
compile and
link properties.
Note that usage requirements are not designed as a way to make downstreams
use particular COMPILE_OPTIONS
, COMPILE_DEFINITIONS
,
etc. for convenience only. The contents of the properties must be
requirements, not merely recommendations.
See the Creating Relocatable Packages section of the
cmake-packages(7)
manual for discussion of additional care
that must be taken when specifying usage requirements while creating
packages for redistribution.
The usage requirements of a target can transitively propagate to the dependents.
The target_link_libraries()
command has PRIVATE
,
INTERFACE
and PUBLIC
keywords to control the propagation.
add_library(archive archive.cpp)
target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)
add_library(serialization serialization.cpp)
target_compile_definitions(serialization INTERFACE USING_SERIALIZATION_LIB)
add_library(archiveExtras extras.cpp)
target_link_libraries(archiveExtras PUBLIC archive)
target_link_libraries(archiveExtras PRIVATE serialization)
# archiveExtras is compiled with -DUSING_ARCHIVE_LIB
# and -DUSING_SERIALIZATION_LIB
add_executable(consumer consumer.cpp)
# consumer is compiled with -DUSING_ARCHIVE_LIB
target_link_libraries(consumer archiveExtras)
Because the archive
is a PUBLIC
dependency of archiveExtras
, the
usage requirements of it are propagated to consumer
too.
Because
serialization
is a PRIVATE
dependency of archiveExtras
, the usage
requirements of it are not propagated to consumer
.
Generally, a dependency should be specified in a use of
target_link_libraries()
with the PRIVATE
keyword if it is used by
only the implementation of a library, and not in the header files. If a
dependency is additionally used in the header files of a library (e.g. for
class inheritance), then it should be specified as a PUBLIC
dependency.
A dependency which is not used by the implementation of a library, but only by
its headers should be specified as an INTERFACE
dependency. The
target_link_libraries()
command may be invoked with multiple uses of
each keyword:
target_link_libraries(archiveExtras
PUBLIC archive
PRIVATE serialization
)
Usage requirements are propagated by reading the INTERFACE_
variants
of target properties from dependencies and appending the values to the
non-INTERFACE_
variants of the operand. For example, the
INTERFACE_INCLUDE_DIRECTORIES
of dependencies is read and
appended to the INCLUDE_DIRECTORIES
of the operand. In cases
where order is relevant and maintained, and the order resulting from the
target_link_libraries()
calls does not allow correct compilation,
use of an appropriate command to set the property directly may update the
order.
For example, if the linked libraries for a target must be specified
in the order lib1
lib2
lib3
, but the include directories must
be specified in the order lib3
lib1
lib2
:
target_link_libraries(myExe lib1 lib2 lib3)
target_include_directories(myExe
PRIVATE $<TARGET_PROPERTY:lib3,INTERFACE_INCLUDE_DIRECTORIES>)
Note that care must be taken when specifying usage requirements for targets
which will be exported for installation using the install(EXPORT)
command. See Creating Packages for more.
Transitive Compile Properties¶
These represent usage requirements for compiling consumers.
INTERFACE_COMPILE_DEFINITIONS
List of compile definitions for compiling sources in the target's consumers. Typically these are used by the target's header files.
INTERFACE_COMPILE_OPTIONS
List of compile options for compiling sources in the target's consumers.
INTERFACE_COMPILE_FEATURES
Added in version 3.1.
List of
compile features
needed for compiling sources in the target's consumers. Typically these ensure the target's header files are processed when compiling consumers using a sufficient language standard level.INTERFACE_INCLUDE_DIRECTORIES
List of include directories for compiling sources in the target's consumers. Typically these are the locations of the target's header files.
INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
List of directories that, when specified as include directories, e.g., by
INCLUDE_DIRECTORIES
orINTERFACE_INCLUDE_DIRECTORIES
, should be treated as "system" include directories when compiling sources in the target's consumers.INTERFACE_SOURCES
List of source files to associate with the target's consumers.
INTERFACE_PRECOMPILE_HEADERS
Added in version 3.16.
List of header files to precompile and include when compiling sources in the target's consumers.
INTERFACE_AUTOMOC_MACRO_NAMES
Added in version 3.27.
List of macro names used by
AUTOMOC
to determine if a C++ source in the target's consumers needs to be processed bymoc
.INTERFACE_AUTOUIC_OPTIONS
Added in version 3.0.
List of options used by
AUTOUIC
when invokinguic
for the target's consumers.
Transitive Link Properties¶
These represent usage requirements for linking consumers.
INTERFACE_LINK_LIBRARIES
List of link libraries for linking the target's consumers, for those that are executables, shared libraries, or module libraries. These are the transitive dependencies of the target.
Additionally, for compiling and linking the target's consumers, usage requirements are collected from the transitive closure of
INTERFACE_LINK_LIBRARIES
entries naming Static Libraries, Shared Libraries, Interface Libraries, Object Libraries, and Imported Targets,INTERFACE_LINK_DIRECTORIES
Added in version 3.13.
List of link directories for linking the target's consumers, for those that are executables, shared libraries, or module libraries.
INTERFACE_LINK_OPTIONS
Added in version 3.13.
List of link options for linking the target's consumers, for those that are executables, shared libraries, or module libraries.
INTERFACE_LINK_DEPENDS
Added in version 3.13.
List of files on which linking the target's consumers depends, for those that are executables, shared libraries, or module libraries.
Custom Transitive Properties¶
Added in version 3.30.
The TARGET_PROPERTY
generator expression evaluates the above
build specification and
usage requirement properties
as builtin transitive properties. It also supports custom transitive
properties defined by the TRANSITIVE_COMPILE_PROPERTIES
and TRANSITIVE_LINK_PROPERTIES
properties on the target
and its link dependencies.
For example:
add_library(example INTERFACE)
set_target_properties(example PROPERTIES
TRANSITIVE_COMPILE_PROPERTIES "CUSTOM_C"
TRANSITIVE_LINK_PROPERTIES "CUSTOM_L"
INTERFACE_CUSTOM_C "EXAMPLE_CUSTOM_C"
INTERFACE_CUSTOM_L "EXAMPLE_CUSTOM_L"
)
add_library(mylib STATIC mylib.c)
target_link_libraries(mylib PRIVATE example)
set_target_properties(mylib PROPERTIES
CUSTOM_C "MYLIB_PRIVATE_CUSTOM_C"
CUSTOM_L "MYLIB_PRIVATE_CUSTOM_L"
INTERFACE_CUSTOM_C "MYLIB_IFACE_CUSTOM_C"
INTERFACE_CUSTOM_L "MYLIB_IFACE_CUSTOM_L"
)
add_executable(myexe myexe.c)
target_link_libraries(myexe PRIVATE mylib)
set_target_properties(myexe PROPERTIES
CUSTOM_C "MYEXE_CUSTOM_C"
CUSTOM_L "MYEXE_CUSTOM_L"
)
add_custom_target(print ALL VERBATIM
COMMAND ${CMAKE_COMMAND} -E echo
# Prints "MYLIB_PRIVATE_CUSTOM_C;EXAMPLE_CUSTOM_C"
"$<TARGET_PROPERTY:mylib,CUSTOM_C>"
# Prints "MYLIB_PRIVATE_CUSTOM_L;EXAMPLE_CUSTOM_L"
"$<TARGET_PROPERTY:mylib,CUSTOM_L>"
# Prints "MYEXE_CUSTOM_C"
"$<TARGET_PROPERTY:myexe,CUSTOM_C>"
# Prints "MYEXE_CUSTOM_L;MYLIB_IFACE_CUSTOM_L;EXAMPLE_CUSTOM_L"
"$<TARGET_PROPERTY:myexe,CUSTOM_L>"
)
Compatible Interface Properties¶
Some target properties are required to be compatible between a target and
the interface of each dependency. For example, the
POSITION_INDEPENDENT_CODE
target property may specify a
boolean value of whether a target should be compiled as
position-independent-code, which has platform-specific consequences.
A target may also specify the usage requirement
INTERFACE_POSITION_INDEPENDENT_CODE
to communicate that
consumers must be compiled as position-independent-code.
add_executable(exe1 exe1.cpp)
set_property(TARGET exe1 PROPERTY POSITION_INDEPENDENT_CODE ON)
add_library(lib1 SHARED lib1.cpp)
set_property(TARGET lib1 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)
add_executable(exe2 exe2.cpp)
target_link_libraries(exe2 lib1)
Here, both exe1
and exe2
will be compiled as position-independent-code.
lib1
will also be compiled as position-independent-code because that is the
default setting for SHARED
libraries. If dependencies have conflicting,
non-compatible requirements cmake(1)
issues a diagnostic:
add_library(lib1 SHARED lib1.cpp)
set_property(TARGET lib1 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)
add_library(lib2 SHARED lib2.cpp)
set_property(TARGET lib2 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE OFF)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 lib1)
set_property(TARGET exe1 PROPERTY POSITION_INDEPENDENT_CODE OFF)
add_executable(exe2 exe2.cpp)
target_link_libraries(exe2 lib1 lib2)
The lib1
requirement INTERFACE_POSITION_INDEPENDENT_CODE
is not
"compatible" with the POSITION_INDEPENDENT_CODE
property of
the exe1
target. The library requires that consumers are built as
position-independent-code, while the executable specifies to not built as
position-independent-code, so a diagnostic is issued.
The lib1
and lib2
requirements are not "compatible". One of them
requires that consumers are built as position-independent-code, while
the other requires that consumers are not built as position-independent-code.
Because exe2
links to both and they are in conflict, a CMake error message
is issued:
CMake Error: The INTERFACE_POSITION_INDEPENDENT_CODE property of "lib2" does
not agree with the value of POSITION_INDEPENDENT_CODE already determined
for "exe2".
To be "compatible", the POSITION_INDEPENDENT_CODE
property,
if set must be either the same, in a boolean sense, as the
INTERFACE_POSITION_INDEPENDENT_CODE
property of all transitively
specified dependencies on which that property is set.
This property of "compatible interface requirement" may be extended to other
properties by specifying the property in the content of the
COMPATIBLE_INTERFACE_BOOL
target property. Each specified property
must be compatible between the consuming target and the corresponding property
with an INTERFACE_
prefix from each dependency:
add_library(lib1Version2 SHARED lib1_v2.cpp)
set_property(TARGET lib1Version2 PROPERTY INTERFACE_CUSTOM_PROP ON)
set_property(TARGET lib1Version2 APPEND PROPERTY
COMPATIBLE_INTERFACE_BOOL CUSTOM_PROP
)
add_library(lib1Version3 SHARED lib1_v3.cpp)
set_property(TARGET lib1Version3 PROPERTY INTERFACE_CUSTOM_PROP OFF)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 lib1Version2) # CUSTOM_PROP will be ON
add_executable(exe2 exe2.cpp)
target_link_libraries(exe2 lib1Version2 lib1Version3) # Diagnostic
Non-boolean properties may also participate in "compatible interface"
computations. Properties specified in the
COMPATIBLE_INTERFACE_STRING
property must be either unspecified or compare to the same string among
all transitively specified dependencies. This can be useful to ensure
that multiple incompatible versions of a library are not linked together
through transitive requirements of a target:
add_library(lib1Version2 SHARED lib1_v2.cpp)
set_property(TARGET lib1Version2 PROPERTY INTERFACE_LIB_VERSION 2)
set_property(TARGET lib1Version2 APPEND PROPERTY
COMPATIBLE_INTERFACE_STRING LIB_VERSION
)
add_library(lib1Version3 SHARED lib1_v3.cpp)
set_property(TARGET lib1Version3 PROPERTY INTERFACE_LIB_VERSION 3)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 lib1Version2) # LIB_VERSION will be "2"
add_executable(exe2 exe2.cpp)
target_link_libraries(exe2 lib1Version2 lib1Version3) # Diagnostic
The COMPATIBLE_INTERFACE_NUMBER_MAX
target property specifies
that content will be evaluated numerically and the maximum number among all
specified will be calculated:
add_library(lib1Version2 SHARED lib1_v2.cpp)
set_property(TARGET lib1Version2 PROPERTY INTERFACE_CONTAINER_SIZE_REQUIRED 200)
set_property(TARGET lib1Version2 APPEND PROPERTY
COMPATIBLE_INTERFACE_NUMBER_MAX CONTAINER_SIZE_REQUIRED
)
add_library(lib1Version3 SHARED lib1_v3.cpp)
set_property(TARGET lib1Version3 PROPERTY INTERFACE_CONTAINER_SIZE_REQUIRED 1000)
add_executable(exe1 exe1.cpp)
# CONTAINER_SIZE_REQUIRED will be "200"
target_link_libraries(exe1 lib1Version2)
add_executable(exe2 exe2.cpp)
# CONTAINER_SIZE_REQUIRED will be "1000"
target_link_libraries(exe2 lib1Version2 lib1Version3)
Similarly, the COMPATIBLE_INTERFACE_NUMBER_MIN
may be used to
calculate the numeric minimum value for a property from dependencies.
Each calculated "compatible" property value may be read in the consumer at generate-time using generator expressions.
Note that for each dependee, the set of properties specified in each compatible interface property must not intersect with the set specified in any of the other properties.
Property Origin Debugging¶
Because build specifications can be determined by dependencies, the lack of
locality of code which creates a target and code which is responsible for
setting build specifications may make the code more difficult to reason about.
cmake(1)
provides a debugging facility to print the origin of the
contents of properties which may be determined by dependencies. The properties
which can be debugged are listed in the
CMAKE_DEBUG_TARGET_PROPERTIES
variable documentation:
set(CMAKE_DEBUG_TARGET_PROPERTIES
INCLUDE_DIRECTORIES
COMPILE_DEFINITIONS
POSITION_INDEPENDENT_CODE
CONTAINER_SIZE_REQUIRED
LIB_VERSION
)
add_executable(exe1 exe1.cpp)
In the case of properties listed in COMPATIBLE_INTERFACE_BOOL
or
COMPATIBLE_INTERFACE_STRING
, the debug output shows which target
was responsible for setting the property, and which other dependencies also
defined the property. In the case of
COMPATIBLE_INTERFACE_NUMBER_MAX
and
COMPATIBLE_INTERFACE_NUMBER_MIN
, the debug output shows the
value of the property from each dependency, and whether the value determines
the new extreme.
Build Specification with Generator Expressions¶
Build specifications may use
generator expressions
containing
content which may be conditional or known only at generate-time. For example,
the calculated "compatible" value of a property may be read with the
TARGET_PROPERTY
expression:
add_library(lib1Version2 SHARED lib1_v2.cpp)
set_property(TARGET lib1Version2 PROPERTY
INTERFACE_CONTAINER_SIZE_REQUIRED 200)
set_property(TARGET lib1Version2 APPEND PROPERTY
COMPATIBLE_INTERFACE_NUMBER_MAX CONTAINER_SIZE_REQUIRED
)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 lib1Version2)
target_compile_definitions(exe1 PRIVATE
CONTAINER_SIZE=$<TARGET_PROPERTY:CONTAINER_SIZE_REQUIRED>
)
In this case, the exe1
source files will be compiled with
-DCONTAINER_SIZE=200
.
The unary TARGET_PROPERTY
generator expression and the TARGET_POLICY
generator expression are evaluated with the consuming target context. This
means that a usage requirement specification may be evaluated differently based
on the consumer:
add_library(lib1 lib1.cpp)
target_compile_definitions(lib1 INTERFACE
$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:LIB1_WITH_EXE>
$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,SHARED_LIBRARY>:LIB1_WITH_SHARED_LIB>
$<$<TARGET_POLICY:CMP0041>:CONSUMER_CMP0041_NEW>
)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 lib1)
cmake_policy(SET CMP0041 NEW)
add_library(shared_lib shared_lib.cpp)
target_link_libraries(shared_lib lib1)
The exe1
executable will be compiled with -DLIB1_WITH_EXE
, while the
shared_lib
shared library will be compiled with -DLIB1_WITH_SHARED_LIB
and -DCONSUMER_CMP0041_NEW
, because policy CMP0041
is
NEW
at the point where the shared_lib
target is created.
The BUILD_INTERFACE
expression wraps requirements which are only used when
consumed from a target in the same buildsystem, or when consumed from a target
exported to the build directory using the export()
command. The
INSTALL_INTERFACE
expression wraps requirements which are only used when
consumed from a target which has been installed and exported with the
install(EXPORT)
command:
add_library(ClimbingStats climbingstats.cpp)
target_compile_definitions(ClimbingStats INTERFACE
$<BUILD_INTERFACE:ClimbingStats_FROM_BUILD_LOCATION>
$<INSTALL_INTERFACE:ClimbingStats_FROM_INSTALLED_LOCATION>
)
install(TARGETS ClimbingStats EXPORT libExport ${InstallArgs})
install(EXPORT libExport NAMESPACE Upstream::
DESTINATION lib/cmake/ClimbingStats)
export(EXPORT libExport NAMESPACE Upstream::)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 ClimbingStats)
In this case, the exe1
executable will be compiled with
-DClimbingStats_FROM_BUILD_LOCATION
. The exporting commands generate
IMPORTED
targets with either the INSTALL_INTERFACE
or the
BUILD_INTERFACE
omitted, and the *_INTERFACE
marker stripped away.
A separate project consuming the ClimbingStats
package would contain:
find_package(ClimbingStats REQUIRED)
add_executable(Downstream main.cpp)
target_link_libraries(Downstream Upstream::ClimbingStats)
Depending on whether the ClimbingStats
package was used from the build
location or the install location, the Downstream
target would be compiled
with either -DClimbingStats_FROM_BUILD_LOCATION
or
-DClimbingStats_FROM_INSTALL_LOCATION
. For more about packages and
exporting see the cmake-packages(7)
manual.
Include Directories and Usage Requirements¶
Include directories require some special consideration when specified as usage
requirements and when used with generator expressions. The
target_include_directories()
command accepts both relative and
absolute include directories:
add_library(lib1 lib1.cpp)
target_include_directories(lib1 PRIVATE
/absolute/path
relative/path
)
Relative paths are interpreted relative to the source directory where the
command appears. Relative paths are not allowed in the
INTERFACE_INCLUDE_DIRECTORIES
of IMPORTED
targets.
In cases where a non-trivial generator expression is used, the
INSTALL_PREFIX
expression may be used within the argument of an
INSTALL_INTERFACE
expression. It is a replacement marker which
expands to the installation prefix when imported by a consuming project.
Include directories usage requirements commonly differ between the build-tree
and the install-tree. The BUILD_INTERFACE
and INSTALL_INTERFACE
generator expressions can be used to describe separate usage requirements
based on the usage location. Relative paths are allowed within the
INSTALL_INTERFACE
expression and are interpreted relative to the
installation prefix. For example:
add_library(ClimbingStats climbingstats.cpp)
target_include_directories(ClimbingStats INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/generated>
$<INSTALL_INTERFACE:/absolute/path>
$<INSTALL_INTERFACE:relative/path>
$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/$<CONFIG>/generated>
)
Two convenience APIs are provided relating to include directories usage
requirements. The CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE
variable
may be enabled, with an equivalent effect to:
set_property(TARGET tgt APPEND PROPERTY INTERFACE_INCLUDE_DIRECTORIES
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR};${CMAKE_CURRENT_BINARY_DIR}>
)
for each target affected. The convenience for installed targets is
an INCLUDES DESTINATION
component with the install(TARGETS)
command:
install(TARGETS foo bar bat EXPORT tgts ${dest_args}
INCLUDES DESTINATION include
)
install(EXPORT tgts ${other_args})
install(FILES ${headers} DESTINATION include)
This is equivalent to appending ${CMAKE_INSTALL_PREFIX}/include
to the
INTERFACE_INCLUDE_DIRECTORIES
of each of the installed
IMPORTED
targets when generated by install(EXPORT)
.
When the INTERFACE_INCLUDE_DIRECTORIES
of an
imported target is consumed, the entries in the
property may be treated as system include directories. The effects of that
are toolchain-dependent, but one common effect is to omit compiler warnings
for headers found in those directories. The SYSTEM
property of
the installed target determines this behavior (see the
EXPORT_NO_SYSTEM
property for how to modify the installed value
for a target). It is also possible to change how consumers interpret the
system behavior of consumed imported targets by setting the
NO_SYSTEM_FROM_IMPORTED
target property on the consumer.
If a binary target is linked transitively to a macOS FRAMEWORK
, the
Headers
directory of the framework is also treated as a usage requirement.
This has the same effect as passing the framework directory as an include
directory.
Link Libraries and Generator Expressions¶
Like build specifications, link libraries
may be
specified with generator expression conditions. However, as consumption of
usage requirements is based on collection from linked dependencies, there is
an additional limitation that the link dependencies must form a "directed
acyclic graph". That is, if linking to a target is dependent on the value of
a target property, that target property may not be dependent on the linked
dependencies:
add_library(lib1 lib1.cpp)
add_library(lib2 lib2.cpp)
target_link_libraries(lib1 PUBLIC
$<$<TARGET_PROPERTY:POSITION_INDEPENDENT_CODE>:lib2>
)
add_library(lib3 lib3.cpp)
set_property(TARGET lib3 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 lib1 lib3)
As the value of the POSITION_INDEPENDENT_CODE
property of
the exe1
target is dependent on the linked libraries (lib3
), and the
edge of linking exe1
is determined by the same
POSITION_INDEPENDENT_CODE
property, the dependency graph above
contains a cycle. cmake(1)
issues an error message.
Output Artifacts¶
The buildsystem targets created by the add_library()
and
add_executable()
commands create rules to create binary outputs.
The exact output location of the binaries can only be determined at
generate-time because it can depend on the build-configuration and the
link-language of linked dependencies etc. TARGET_FILE
,
TARGET_LINKER_FILE
and related expressions can be used to access the
name and location of generated binaries. These expressions do not work
for OBJECT
libraries however, as there is no single file generated
by such libraries which is relevant to the expressions.
There are three kinds of output artifacts that may be build by targets as detailed in the following sections. Their classification differs between DLL platforms and non-DLL platforms. All Windows-based systems including Cygwin are DLL platforms.
Runtime Output Artifacts¶
A runtime output artifact of a buildsystem target may be:
The executable file (e.g.
.exe
) of an executable target created by theadd_executable()
command.On DLL platforms: the executable file (e.g.
.dll
) of a shared library target created by theadd_library()
command with theSHARED
option.
The RUNTIME_OUTPUT_DIRECTORY
and RUNTIME_OUTPUT_NAME
target properties may be used to control runtime output artifact locations
and names in the build tree.
Library Output Artifacts¶
A library output artifact of a buildsystem target may be:
The loadable module file (e.g.
.dll
or.so
) of a module library target created by theadd_library()
command with theMODULE
option.On non-DLL platforms: the shared library file (e.g.
.so
or.dylib
) of a shared library target created by theadd_library()
command with theSHARED
option.
The LIBRARY_OUTPUT_DIRECTORY
and LIBRARY_OUTPUT_NAME
target properties may be used to control library output artifact locations
and names in the build tree.
Archive Output Artifacts¶
An archive output artifact of a buildsystem target may be:
The static library file (e.g.
.lib
or.a
) of a static library target created by theadd_library()
command with theSTATIC
option.On DLL platforms: the import library file (e.g.
.lib
) of a shared library target created by theadd_library()
command with theSHARED
option. This file is only guaranteed to exist if the library exports at least one unmanaged symbol.On DLL platforms: the import library file (e.g.
.lib
) of an executable target created by theadd_executable()
command when itsENABLE_EXPORTS
target property is set.On AIX: the linker import file (e.g.
.imp
) of an executable target created by theadd_executable()
command when itsENABLE_EXPORTS
target property is set.On macOS: the linker import file (e.g.
.tbd
) of a shared library target created by theadd_library()
command with theSHARED
option and when itsENABLE_EXPORTS
target property is set.
The ARCHIVE_OUTPUT_DIRECTORY
and ARCHIVE_OUTPUT_NAME
target properties may be used to control archive output artifact locations
and names in the build tree.
Directory-Scoped Commands¶
The target_include_directories()
,
target_compile_definitions()
and
target_compile_options()
commands have an effect on only one
target at a time. The commands add_compile_definitions()
,
add_compile_options()
and include_directories()
have
a similar function, but operate at directory scope instead of target
scope for convenience.
Build Configurations¶
Configurations determine specifications for a certain type of build, such
as Release
or Debug
. The way this is specified depends on the type
of generator
being used. For single
configuration generators like Makefile Generators and
Ninja
, the configuration is specified at configure time by the
CMAKE_BUILD_TYPE
variable. For multi-configuration generators
like Visual Studio, Xcode
, and
Ninja Multi-Config
, the configuration is chosen by the user at
build time and CMAKE_BUILD_TYPE
is ignored. In the
multi-configuration case, the set of available configurations is specified
at configure time by the CMAKE_CONFIGURATION_TYPES
variable,
but the actual configuration used cannot be known until the build stage.
This difference is often misunderstood, leading to problematic code like the
following:
# WARNING: This is wrong for multi-config generators because they don't use
# and typically don't even set CMAKE_BUILD_TYPE
string(TOLOWER ${CMAKE_BUILD_TYPE} build_type)
if (build_type STREQUAL debug)
target_compile_definitions(exe1 PRIVATE DEBUG_BUILD)
endif()
Generator expressions
should be
used instead to handle configuration-specific logic correctly, regardless of
the generator used. For example:
# Works correctly for both single and multi-config generators
target_compile_definitions(exe1 PRIVATE
$<$<CONFIG:Debug>:DEBUG_BUILD>
)
In the presence of IMPORTED
targets, the content of
MAP_IMPORTED_CONFIG_DEBUG
is also
accounted for by the above $<CONFIG:Debug>
expression.
Case Sensitivity¶
CMAKE_BUILD_TYPE
and CMAKE_CONFIGURATION_TYPES
are
just like other variables in that any string comparisons made with their
values will be case-sensitive. The $<CONFIG>
generator expression also
preserves the casing of the configuration as set by the user or CMake defaults.
For example:
# NOTE: Don't use these patterns, they are for illustration purposes only.
set(CMAKE_BUILD_TYPE Debug)
if(CMAKE_BUILD_TYPE STREQUAL DEBUG)
# ... will never get here, "Debug" != "DEBUG"
endif()
add_custom_target(print_config ALL
# Prints "Config is Debug" in this single-config case
COMMAND ${CMAKE_COMMAND} -E echo "Config is $<CONFIG>"
VERBATIM
)
set(CMAKE_CONFIGURATION_TYPES Debug Release)
if(DEBUG IN_LIST CMAKE_CONFIGURATION_TYPES)
# ... will never get here, "Debug" != "DEBUG"
endif()
In contrast, CMake treats the configuration type case-insensitively when
using it internally in places that modify behavior based on the configuration.
For example, the $<CONFIG:Debug>
generator expression will evaluate to 1
for a configuration of not only Debug
, but also DEBUG
, debug
or
even DeBuG
. Therefore, you can specify configuration types in
CMAKE_BUILD_TYPE
and CMAKE_CONFIGURATION_TYPES
with
any mixture of upper and lowercase, although there are strong conventions
(see the next section). If you must test the value in string comparisons,
always convert the value to upper or lowercase first and adjust the test
accordingly.
Default And Custom Configurations¶
By default, CMake defines a number of standard configurations:
Debug
Release
RelWithDebInfo
MinSizeRel
In multi-config generators, the CMAKE_CONFIGURATION_TYPES
variable
will be populated with (potentially a subset of) the above list by default,
unless overridden by the project or user. The actual configuration used is
selected by the user at build time.
For single-config generators, the configuration is specified with the
CMAKE_BUILD_TYPE
variable at configure time and cannot be changed
at build time. The default value will often be none of the above standard
configurations and will instead be an empty string. A common misunderstanding
is that this is the same as Debug
, but that is not the case. Users should
always explicitly specify the build type instead to avoid this common problem.
The above standard configuration types provide reasonable behavior on most
platforms, but they can be extended to provide other types. Each configuration
defines a set of compiler and linker flag variables for the language in use.
These variables follow the convention CMAKE_<LANG>_FLAGS_<CONFIG>
,
where <CONFIG>
is always the uppercase configuration name. When defining
a custom configuration type, make sure these variables are set appropriately,
typically as cache variables.
Pseudo Targets¶
Some target types do not represent outputs of the buildsystem, but only inputs such as external dependencies, aliases or other non-build artifacts. Pseudo targets are not represented in the generated buildsystem.
Imported Targets¶
An IMPORTED
target represents a pre-existing dependency. Usually
such targets are defined by an upstream package and should be treated as
immutable. After declaring an IMPORTED
target one can adjust its
target properties by using the customary commands such as
target_compile_definitions()
, target_include_directories()
,
target_compile_options()
or target_link_libraries()
just like
with any other regular target.
IMPORTED
targets may have the same usage requirement properties
populated as binary targets, such as
INTERFACE_INCLUDE_DIRECTORIES
,
INTERFACE_COMPILE_DEFINITIONS
,
INTERFACE_COMPILE_OPTIONS
,
INTERFACE_LINK_LIBRARIES
, and
INTERFACE_POSITION_INDEPENDENT_CODE
.
The LOCATION
may also be read from an IMPORTED target, though there
is rarely reason to do so. Commands such as add_custom_command()
can
transparently use an IMPORTED
EXECUTABLE
target
as a COMMAND
executable.
The scope of the definition of an IMPORTED
target is the directory
where it was defined. It may be accessed and used from subdirectories, but
not from parent directories or sibling directories. The scope is similar to
the scope of a cmake variable.
It is also possible to define a GLOBAL
IMPORTED
target which is
accessible globally in the buildsystem.
See the cmake-packages(7)
manual for more on creating packages
with IMPORTED
targets.
Alias Targets¶
An ALIAS
target is a name which may be used interchangeably with
a binary target name in read-only contexts. A primary use-case for ALIAS
targets is for example or unit test executables accompanying a library, which
may be part of the same buildsystem or built separately based on user
configuration.
add_library(lib1 lib1.cpp)
install(TARGETS lib1 EXPORT lib1Export ${dest_args})
install(EXPORT lib1Export NAMESPACE Upstream:: ${other_args})
add_library(Upstream::lib1 ALIAS lib1)
In another directory, we can link unconditionally to the Upstream::lib1
target, which may be an IMPORTED
target from a package, or an
ALIAS
target if built as part of the same buildsystem.
if (NOT TARGET Upstream::lib1)
find_package(lib1 REQUIRED)
endif()
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 Upstream::lib1)
ALIAS
targets are not mutable, installable or exportable. They are
entirely local to the buildsystem description. A name can be tested for
whether it is an ALIAS
name by reading the ALIASED_TARGET
property from it:
get_target_property(_aliased Upstream::lib1 ALIASED_TARGET)
if(_aliased)
message(STATUS "The name Upstream::lib1 is an ALIAS for ${_aliased}.")
endif()
Interface Libraries¶
An INTERFACE
library target does not compile sources and does not
produce a library artifact on disk, so it has no LOCATION
.
It may specify usage requirements such as
INTERFACE_INCLUDE_DIRECTORIES
,
INTERFACE_COMPILE_DEFINITIONS
,
INTERFACE_COMPILE_OPTIONS
,
INTERFACE_LINK_LIBRARIES
,
INTERFACE_SOURCES
,
and INTERFACE_POSITION_INDEPENDENT_CODE
.
Only the INTERFACE
modes of the target_include_directories()
,
target_compile_definitions()
, target_compile_options()
,
target_sources()
, and target_link_libraries()
commands
may be used with INTERFACE
libraries.
Since CMake 3.19, an INTERFACE
library target may optionally contain
source files. An interface library that contains source files will be
included as a build target in the generated buildsystem. It does not
compile sources, but may contain custom commands to generate other sources.
Additionally, IDEs will show the source files as part of the target for
interactive reading and editing.
A primary use-case for INTERFACE
libraries is header-only libraries.
Since CMake 3.23, header files may be associated with a library by adding
them to a header set using the target_sources()
command:
add_library(Eigen INTERFACE)
target_sources(Eigen PUBLIC
FILE_SET HEADERS
BASE_DIRS src
FILES src/eigen.h src/vector.h src/matrix.h
)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 Eigen)
When we specify the FILE_SET
here, the BASE_DIRS
we define automatically
become include directories in the usage requirements for the target Eigen
.
The usage requirements from the target are consumed and used when compiling, but
have no effect on linking.
Another use-case is to employ an entirely target-focussed design for usage requirements:
add_library(pic_on INTERFACE)
set_property(TARGET pic_on PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)
add_library(pic_off INTERFACE)
set_property(TARGET pic_off PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE OFF)
add_library(enable_rtti INTERFACE)
target_compile_options(enable_rtti INTERFACE
$<$<OR:$<COMPILER_ID:GNU>,$<COMPILER_ID:Clang>>:-rtti>
)
add_executable(exe1 exe1.cpp)
target_link_libraries(exe1 pic_on enable_rtti)
This way, the build specification of exe1
is expressed entirely as linked
targets, and the complexity of compiler-specific flags is encapsulated in an
INTERFACE
library target.
INTERFACE
libraries may be installed and exported. We can install the
default header set along with the target:
add_library(Eigen INTERFACE)
target_sources(Eigen INTERFACE
FILE_SET HEADERS
BASE_DIRS src
FILES src/eigen.h src/vector.h src/matrix.h
)
install(TARGETS Eigen EXPORT eigenExport
FILE_SET HEADERS DESTINATION include/Eigen)
install(EXPORT eigenExport NAMESPACE Upstream::
DESTINATION lib/cmake/Eigen
)
Here, the headers defined in the header set are installed to include/Eigen
.
The install destination automatically becomes an include directory that is a
usage requirement for consumers.