[CMake] Hint on usage of ExternalProject_Add
Luigi Calori
l.calori at cineca.it
Mon Feb 8 20:01:10 EST 2010
Luigi Calori wrote:
Getting no feedback, try to be shorter....
Is possible with ExternalProject skip download+patch if only configure
or build fails?
I'm working with 2.8.0,MSVC9
I tried without success: the target does not try to rebuild if I change
CMAKE_ARGS
Is it intended?
Is 2.8.1 RC1 worth a try for that?
Any real example really appreciated.
Thanks in advance
Luigi
> Hi everybody, first sorry for the long intro,
>
> <SKIP>
>
> I' m trying to build up a project that assembles different components,
> all open source and portable.
> The main component is OpenSceneGraph that heavily relies on FindXXX to
> do configure time inspection and conditionally build plug ins.
> I am trying to build up an application (browser plug in) that bundles
> my code, OSG, and other plugins and their deps.
> I have to pack it as a package that has as few external deps as
> possible, so i would like either to build static or to provide most of
> the dll/so I would also provide a transparent and easy way to build
> the package from original upstream sources of components: sou would
> like to restrict at minimum inclusion of externally build binary
> components.
> For these reasons I have started to look at recently added
> ExternalProject_Add macro
> As the deps are quite few and change in versions, way of building, etc
> etc, I was thinking to organize them in separate folders, specific for
> dep and version, placing each ExternalProject_Add into an individual
> CMakeLists.txt, alongside with Patch files and so on.
> All the installation step of ExternalProject_Add should put stuff in a
> common place that should be searched first by FindXXX or configure
> Any comment or hint for the whole task really welcome, I' ve also used
> and borrowed code from cmakeports project on google code, that seem
> on hold now and somehow superseded by ExternalProject approach
> Now some specific questions
>
> <SKIP>
>
> some examples of ExternalProject_Add usage
>
> Hints on deal with download-unpack-patch to separate the source
> assembling phase to the build phase,
> (currently, visual studio projects issues re-download,unpack and patch
> when switching from Release to Debug)
>
>
>
>
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