[CMake] problem creating a library on mac

Marie-Christine Vallet mmvallet at ucdavis.edu
Thu Sep 27 14:50:18 EDT 2007


Hi,
        I have a project which in which I create a library and then I use
this library with my executable. The way I set it up seem to be working on
linux (fedora) but it does not work on mac ox10.
Could someone tell me what I am doing wrong,
Thanks,
Marie

Project tree

*Projectdir
 **mdi
 **skinmesh
 
in my project directory I have the following cmake file :

--------------
project(mdi C Fortran CXX) 


cmake_minimum_required(VERSION 2.4.0)


SET(PROJECT_BINARY_DIR 
${CMAKE_SOURCE_DIR}/bin)

SET(LIBRARY_OUTPUT_PATH 
${CMAKE_SOURCE_DIR}/lib)

# tell cmake to process CMakeLists.txt in these subdirectory
#they have to be added separately for it to work
#this subdirectory will create a lib so I put the lib in the lib folder
add_subdirectory(
	skinmesh
${PROJECT_BINARY_DIR}
	)


#this add the executable in the bin directory
add_subdirectory (
		mdi
${PROJECT_BINARY_DIR}
		)

--------------

In the mdi directory I have the following cmake file (part of it anyay) :


--------------

[..]


SET(SKINMESH_LIBRARIES
${LIBRARY_OUTPUT_PATH}/libskinmesh.a
)
SET(SKINMESH_INCLUDE_DIR
${CMAKE_SOURCE_DIR}/skinmesh
)
SET(INCLUDE_DIR
		${INCLUDE_DIR}
${SKINMESH_INCLUDE_DIR}

)
SET(LIBRARIES
         ${LIBRARIES}
	${SKINMESH_LIBRARIES})



[..]

# Mac configuration
 IF ( CMAKE_SYSTEM_NAME MATCHES "Darwin" )

	
		#setting flags
		SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3 -mp1 -Kc++ -Dintel")
		SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3 -mp1 -Kc++ -Dintel")

                   #equivalent to ldflag
		SET( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -bind_at_load")

ENDIF ( CMAKE_SYSTEM_NAME MATCHES "Darwin" )


#VARIABLE INITIALISATION

# set source files

[..]

SET(mdi_EXECUTABLE
                 ${mdi_SRCS}
                 ${mdi_UIS_H}
                 ${mdi_MOC_SRCS}
                 ${mdi_RCC_SRCS}
)



INCLUDE_DIRECTORIES(${INCLUDE_DIR})


 link_directories (${PROJECT_BINARY_DIR}/skinmesh)

# create an executable file named "mdi" from the source files in the
variable "mdi_SRCS".

ADD_EXECUTABLE ( mdi
 ${mdi_EXECUTABLE}
               )


TARGET_LINK_LIBRARIES ( mdi
                        ${LIBRARIES}
                      )


-------------




In the skinmesh directory I have the following cmake file (part of it anyay) :


-------------
# create an executable file named "skinmesh" from the source files in the
variable "skinmesh_SRCS".
ADD_LIBRARY ( skinmesh STATIC
                 ${skinmesh_SRCS}
               )

#set the linker language
SET_TARGET_PROPERTIES(skinmesh
	PROPERTIES
	LINKER_LANGUAGE CXX
	)

[..]


# Mac configuration
 IF ( CMAKE_SYSTEM_NAME MATCHES "Darwin" )

		#setting flags
		SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -c -O3 -mp1 -Kc++ -Dintel")
		SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -c -O3 -mp1 -Kc++ -Dintel")
		SET(CMAKE_Fortran_FLAGS "${CMAKE_Fortran_FLAGS} -c -u -O3 -mp1 -w90 -w95
-cpp ")

#equivalent to ldflag
		SET( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O3 -Kc++ -mp1
-bind_at_load")

ENDIF ( CMAKE_SYSTEM_NAME MATCHES "Darwin" )

 INCLUDE_DIRECTORIES (${INCLUDE_DIR})

TARGET_LINK_LIBRARIES (skinmesh
		${PROJECT_LIBRARIES}
	)




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