[cmake-developers] Patch pull request: support for shader entry point and shader model for Visual Studio FXCompiler custom tool build

Cedric Perthuis cedric.perthuis at gmail.com
Wed Dec 3 14:08:29 EST 2014


That sounds great, thanks Brad!

On Wed, Dec 3, 2014 at 7:12 AM, Brad King <brad.king at kitware.com> wrote:

> On 12/02/2014 10:27 AM, Brad King wrote:
> >  VS: Add source file properties to set the hlsl shader entry point and
> model
> >  http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=5ab06dcd
>
> I updated the patch to sort the cmake-properties manual list in order:
>
>  VS: Add source file properties to set the hlsl shader entry point and
> model
>  http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=2a224b4c
>
> I've queued this for inclusion in the next 3.1 release candidate because
> otherwise the new hlsl feature it not very useful.
>
> Thanks,
> -Brad
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/cmake-developers/attachments/20141203/1b43100e/attachment.html>


More information about the cmake-developers mailing list