[CMake] Sharing objects between executables
pellegrini
pellegrini at ill.fr
Tue Oct 4 04:45:06 EDT 2011
Hi all,
I would need your advise about the strategy to adopt when two
executables share common object files.
Here is the context. I have a project that consists in a program (e.g.
console_prog) that was historically a console program
on top of which a GUI (gui_prog) was built. The gui_prog calling
directly the console program via an input file generated by the GUI.
As the gui by itself does not mean anything without its console partner,
I built a CMakeLists.tx file that contains two add_executables:
- add_executable(console_prog console_prog.f90 module1.f90
module2.f90 module3.f90 ...)
- add_executable(gui_prog gui_prog.f90 module1.f90 module2.f90)
My problem is that gui_prog uses some routines included in the source
files of the console program (e.g. module1.f90 module2.f90).
I would like to avoid a double build of module1.f90, module2.f90
I see two possibilities:
- building a static libraries out of the common files and linking it
to both console_prog and gui_prog executables
- using the set_source_files_properties command on the objects files
generated by console_prog build with GENERATED option set to true.
Which approach do you think suit the best to my purpose ? If this is the
second one: is there an easy way to get/specify the list of the
object files generated during the console_prog build ?
thanks a lot
Eric
--
Eric Pellegrini
Calcul Scientifique
Institut Laue-Langevin
Grenoble, France
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Eric Pellegrini
Calcul Scientifique
Institut Laue-Langevin
Grenoble, France
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