[CMake] VS Plugin error with VS 2010 and CMake 2.8.3 RC1
James Bigler
jamesbigler at gmail.com
Wed Sep 22 17:10:15 EDT 2010
On Wed, Sep 22, 2010 at 3:06 PM, David Cole <david.cole at kitware.com> wrote:
> On Wed, Sep 22, 2010 at 4:55 PM, James Bigler <jamesbigler at gmail.com>wrote:
>
>> On Wed, Sep 22, 2010 at 2:40 PM, David Cole <david.cole at kitware.com>wrote:
>>
>>> On Wed, Sep 22, 2010 at 4:32 PM, James Bigler <jamesbigler at gmail.com>wrote:
>>>
>>>> On Wed, Sep 22, 2010 at 2:29 PM, Pedro d'Aquino <budsbd at gmail.com>wrote:
>>>>
>>>>> This happens on 2.8.2 as well, to me at least.
>>>>>
>>>>> In spite of that ugly operation aborted dialog, it seems the .sln is
>>>>> reloaded correctly.
>>>>>
>>>>> On Wednesday, September 22, 2010, James Bigler <jamesbigler at gmail.com>
>>>>> wrote:
>>>>> > I tried out CMake 2.8.3 RC1 with my project today. When I modify a
>>>>> CMakeLists.txt file and compile, the reload project dialog starts up and I
>>>>> click "No" for don't start recompiling (because it calls ALL_BUILD instead
>>>>> of the one project I want to build), and then I get a "the build must be
>>>>> stopped before the solution can be closed". I click "OK" and then I get a
>>>>> dialog that says:
>>>>> >
>>>>> > "Operation aborted (Exception from HRESULT: 0x80004004 (E_ABORT))"
>>>>> >
>>>>> > Any clues as to why this might be happening or how I can fix it?
>>>>> >
>>>>>
>>>>
>>>> I get the ugly error message, and I have to click "reload" 70+ times.
>>>>
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>>>
>>>
>>> It would appear that Microsoft has changed Visual Studio moving to the
>>> 2010 edition such that our macro-solution-reloading magic no longer works
>>> properly. I have not yet found a way around this: we used to be able to
>>> cancel the build that was in progress, reload stuff, and then start another
>>> build in VS 2008 and earlier. It does not appear possible with VS 2010.
>>>
>>> I know I'll be heartily flamed for even suggesting this, but .... the way
>>> I work with VS is to shut it down (or at least close the solution file), run
>>> cmake or cmake-gui by hand outside of Visual Studio, and then open up the
>>> sln file again with VS. This avoids the problem you're reporting, but I
>>> realize it is not ideal.
>>>
>>> I welcome any suggestions for how to get this stuff to work again with VS
>>> 2010. I'm stumped on it...
>>>
>>>
>>> Thanks,
>>> David
>>>
>>>
>> Doh! This is really unfortunate, as my FindCUDA script causes a lot of
>> reloading as file level build dependencies are computed and reloaded into
>> the project files. This macro was truly one of the things that made VS
>> development with CMake a great combination.
>>
>> Have you tried filing a bug with Microsoft?
>>
>
>
> Not yet. But that's a grand idea. I'll try to distill it down into the
> simplest repro steps using VS9 and VS10, file a bug with that, and see how
> they respond.
>
> I'll keep you posted.
>
>
Thanks! Is there a mantis bug that is tracking this issue?
I'm curios to know if this is an API issue or perhaps simply a bug.
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