[CMake] Question about BundleUtilities
Marco Nolden
m.nolden at dkfz-heidelberg.de
Tue Oct 19 10:34:46 EDT 2010
Dear all,
we have some problems using the BundleUtilities macro for deployment on
Mac OS X. I created a very small test project which is similar to our setup:
http://github.com/nolden/bundle-test
- libA is a plugin that would be loaded at runtime by means of dlopen
(or something similar). We added an explicit INSTALL(TARGETS libA) for
this library.
- libB is a dependency of libA
- Main is an indepedent main application that would in practice load
libA with dlopen (not in the example)
Calling fixup_bundle with libA as a plugin gives some errors on Mac OS,
because libB is not copied to the install tree:
Install the project...
-- Install configuration: ""
-- Installing: /Users/engelm/bundle-test/install/lib/liblibA.dylib
-- Installing: /Users/engelm/bundle-test/install/bin/Main
GetPreReq
-- fixup_bundle
-- app='/Users/engelm/bundle-test/install/bin/Main'
-- libs='/Users/engelm/bundle-test/install/lib/liblibA.dylib'
-- dirs='/Users/engelm/bundle-test/bin/bin'
-- fixup_bundle: preparing...
-- warning: embedded item does not exist
'/Users/engelm/bundle-test/install/MacOS/liblibB.dylib'
--
******************************************************************************
warning: cannot resolve item '@executable_path/../MacOS/liblibB.dylib'
On Linux, the copying of the dependencies works, we have not tested
windows yet.
Is this the intended use of the BundleUtilities script? It looks like a
very good solution for cross-platform deployment.
Best,
Marco / Sascha
MITK, http://www.mitk.org
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