[CMake] CMake 2.8.1 + Qt/Cocoa + OS X Problem -- qt_menu.nib not getting copied
Ben Medina
ben.medina at gmail.com
Mon Apr 19 16:15:52 EDT 2010
Hi Mike,
I would be interested in taking a look at your git repo. Where is it located?
Thanks,
Ben
On Fri, Apr 16, 2010 at 7:36 AM, Michael Jackson
<mike.jackson at bluequartz.net> wrote:
> Lets take a deeper look at what is needed for an OS X bundle, cmake and Qt.
>
> The issues with making an OS X app bundle "relocatable" are well known
> (those following along at home can Google search..). If you are including
> libraries into the bundle then the "install_name" of those
> libraries/frameworks need to be something like "@executable_path...." and
> placed correctly into the app bundle. This is what "BundleUtilities.cmake"
> does for you. Nothing More.
>
> The nib file that Qt-Cocoa needs is particular to Qt-Cocoa builds. It has
> NOTHING to do with CMake at all. I, like everyone else, has a shell script
> template and CMake template file that they use to create their Qt/Cocoa
> bundles and we forget that BundleUtilities does NOT actually take care of
> some of this for us. Now, CMake _could_ offer a bit better support for
> Qt/Cocoa by maybe explicitly offering a "DeployQtApplication" cmake function
> that would "do the right thing" based on the type of Qt being used (Carbon
> vs Cocoa), copying plugins, copying the nib file, creating a qt.conf file if
> needed. That would be an excellent feature request to submit to the bug
> tracker.
>
> If you are interested you are welcome to pull some apps from my git repo
> and take a look at how I am generating the app bundle.
>
> So, I agree with your philosophical concerns that CMake _could_ offer some
> convenience functions to more explicitly deal with Qt/Cocoa.
>
> Hope that helps.
> ___________________________________________________________
> Mike Jackson www.bluequartz.net
> Principal Software Engineer mike.jackson at bluequartz.net
> BlueQuartz Software Dayton, Ohio
>
>
> On Apr 16, 2010, at 10:13 AM, kent williams wrote:
>
>> If you have the URL of this example, I'd love to look at it. I have
>> been poring over the CMake wiki without finding anything.
>>
>> But that's not what I was concerned about. What bothers me is that:
>>
>> 1, If you build against Qt-Carbon, this isn't a problem.
>> 2. if qtmenu.nib is needed, and it isn't being fixed by
>> BundleUtilities::fixup_bundle, then fixup_bundle isn't actually fixing
>> up the bundle.
>>
>> The bug 10000 I found in the CMake bug tracker actually is
>> specifically about working around this problem in the specific case of
>> building the Qt CMake client.
>>
>> My broader philosophical concern is that actually making a proper OS X
>> bundle with CMake is a process with too many moving parts. The whole
>> point of CMake is to eliminate boilerplate by dealing with the build
>> process at a higher level, and this strikes me as definitely something
>> that has to happen every time you build a bundle for OSX
>>
>> On Thu, Apr 15, 2010 at 9:07 PM, Mike Jackson
>> <mike.jackson at bluequartz.net> wrote:
>>>
>>> I do not see any where in your code commands to actually copy the nib
>>> file from the qtgui framework into your app bundle. I know thatbthe
>>> way I set up my installation code I explicitly put a command to copy
>>> the nib file. I believe there is a qt example on the cmake wiki that
>>> shows how to do that.
>>>
>>> -----
>>> Mike Jackson www.bluequartz.net
>>> Principal Software Engineer mike.jackson at bluequartz.net
>>> BlueQuartz Software Dayton, Ohio
>>>
>>>
>>> On Apr 15, 2010, at 17:06, kent williams <nkwmailinglists at gmail.com>
>>> wrote:
>>>
>>>> I'll include my CMakeLists.txt at the end of this message, but the
>>>> long and the short of it is this: My ApplicationBundle crashes when I
>>>> try and open it with this classic error message:
>>>>
>>>> Qt internal error: qt_menu.nib could not be loaded. The .nib file
>>>> should be placed in QtGui.framework/Versions/Current/Resources/ or in
>>>> the resources directory of your application bundle.
>>>>
>>>> This is supposed to be fixed, as documented in this bug:
>>>>
>>>> http://public.kitware.com/Bug/view.php?id=10000
>>>>
>>>> I checked out the latest GIT CMake and verified that the file in
>>>> question is the same in 2.8.1 and current GIT trunk.
>>>>
>>>> So is there some magical extra step I need to get my bundle properly
>>>> fixed up?
>>>>
>>>> project( BRAINSTracerQT )
>>>> cmake_minimum_required(VERSION 2.8)
>>>> cmake_policy(VERSION 2.8)
>>>>
>>>> find_package( VTK REQUIRED )
>>>> include(${VTK_USE_FILE})
>>>>
>>>> find_package( ITK REQUIRED )
>>>> include(${ITK_USE_FILE})
>>>>
>>>> find_package( Qt4 REQUIRED )
>>>> if(QT_USE_FILE)
>>>> include(${QT_USE_FILE})
>>>> set(QT_USE_QTXML 1)
>>>> else(QT_USE_FILE)
>>>> set( QT_LIBRARIES ${QT_QT_LIBRARY})
>>>> endif(QT_USE_FILE)
>>>>
>>>> find_package(ModuledescriptionParser REQUIRED)
>>>> include(${ModuleDescriptionParser_USE_FILE})
>>>>
>>>> find_package(TCL REQUIRED)
>>>>
>>>> find_package( VTK REQUIRED )
>>>> include(${VTK_USE_FILE})
>>>>
>>>> find_package( ITK REQUIRED )
>>>> include(${ITK_USE_FILE})
>>>> include_directories(
>>>> ${BRAINSTracerQT_SOURCE_DIR}
>>>> ${BRAINSTracerQT_BINARY_DIR}
>>>> )
>>>>
>>>> configure_file(${CMAKE_CURRENT_SOURCE_DIR}/ExecutablePath.h.in
>>>> ${CMAKE_BINARY_DIR}/ExecutablePath.h IMMEDIATE @ONLY)
>>>>
>>>> add_subdirectory(vtkRenderingAddOn)
>>>> include_directories(${BRAINSTracerQT_SOURCE_DIR}/vtkRenderingAddOn)
>>>>
>>>> set(BRAINSTracerQT_SRCS
>>>> main.cxx
>>>> BTMainWindow.cxx
>>>> vtkKWImage.cxx
>>>> vtkKWImage2D.cxx
>>>> QVtkImageViewer.cxx
>>>> vtkMultiWidgetBase.cxx
>>>> vtkMultiContourWidget.cxx
>>>> vtkBTPointSetWidget.cxx
>>>> vtkBTPointWidget.cxx
>>>> PolyDataUtils.cxx
>>>> BTContour.cxx
>>>> BTPolygon.cxx
>>>> DiscreteParticleFilter.cxx
>>>> PolygonFill.cxx
>>>> LoadMaskImage.cxx
>>>> qtcolorpicker.cxx
>>>> QVtkPropertyDialog.cxx
>>>> QModuleParameterWidget.cxx
>>>> QImageParameterWidget.cxx
>>>> QFileBrowserParameterWidget.cxx
>>>> )
>>>>
>>>> set(BRAINSTracerQT_HDRS
>>>> BTMainWindow.h
>>>> QVtkImageViewer.h
>>>> qtcolorpicker.h
>>>> QVtkPropertyDialog.h
>>>> QModuleParameterWidget.h
>>>> QImageParameterWidget.h
>>>> QFileBrowserParameterWidget.h
>>>> )
>>>>
>>>> set(BRAINSTracerQT_RCCS
>>>> BRAINSTracerQT.qrc)
>>>>
>>>> set(BRAINSTracerQT_UIS
>>>> qvtkpropertydialog.ui)
>>>>
>>>> QT4_WRAP_CPP( MOCSrcs ${BRAINSTracerQT_HDRS} )
>>>>
>>>> QT4_ADD_RESOURCES(RCC_SRCS ${BRAINSTracerQT_RCCS})
>>>>
>>>> QT4_WRAP_UI(UIHeaders ${BRAINSTracerQT_UIS} )
>>>>
>>>> set_source_files_properties(${BRAINSTracerQT_SRCS}
>>>> PROPERTIES OBJECT_DEPENDS ${UIHeaders})
>>>>
>>>> add_definitions(-DQT_GUI_LIBS -DQT_CORE_LIB -DQT3_SUPPORT)
>>>>
>>>> #set_source_files_properties(${BRAINSTracerQT_SRCS} PROPERTIES
>>>> # OBJECT_DEPENDS "${UIHeaders}")
>>>>
>>>> add_executable( BRAINSTracerQT
>>>> MACOSX_BUNDLE
>>>> WIN32
>>>> ${BRAINSTracerQT_SRCS}
>>>> ${MOCSrcs}
>>>> ${RCC_SRCS}
>>>> )
>>>> target_link_libraries( BRAINSTracerQT
>>>> QVTK
>>>> ${QT_LIBRARIES}
>>>> ${ITK_LIBRARIES}
>>>> vtkRenderingAddOn
>>>> vtkRendering
>>>> vtkFiltering
>>>> vtkVolumeRendering
>>>> ${TCL_LIBRARY}
>>>> ModuleDescriptionParser
>>>> )
>>>>
>>>> GET_TARget_property(TARGET_EXEC_DIR BRAINSTracerQT
>>>> RUNTIME_OUTPUT_DIRECTORY)
>>>> set(TARGET_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/bin")
>>>>
>>>> set(DEFAULT_MODULE_SEARCH_PATH
>>>> "${TARGET_EXEC_DIR}/Modules")
>>>>
>>>> #--
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> # Now the installation stuff below
>>>> #--
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> SET(plugin_dest_dir bin)
>>>> SET(qtconf_dest_dir bin)
>>>> SET(APPS "\${CMAKE_INSTALL_PREFIX}/bin/BRAINSTracerQT")
>>>> IF(APPLE)
>>>> SET(plugin_dest_dir BRAINSTracerQT.app/Contents/MacOS)
>>>> SET(qtconf_dest_dir BRAINSTracerQT.app/Contents/Resources)
>>>> SET(APPS "\${CMAKE_INSTALL_PREFIX}/BRAINSTracerQT.app")
>>>> ENDIF(APPLE)
>>>> IF(WIN32)
>>>> SET(APPS "\${CMAKE_INSTALL_PREFIX}/bin/BRAINSTracerQT.exe")
>>>> ENDIF(WIN32)
>>>>
>>>> #--
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> # Install the BRAINSTracerQT application, on Apple, the bundle is at
>>>> the root of the
>>>> # install tree, and on other platforms it'll go into the bin
>>>> directory.
>>>> INSTALL(TARGETS BRAINSTracerQT
>>>> BUNDLE DESTINATION . COMPONENT Runtime
>>>> RUNTIME DESTINATION bin COMPONENT Runtime
>>>> )
>>>>
>>>> #--
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> # Install needed Qt plugins by copying directories from the qt
>>>> installation
>>>> # One can cull what gets copied by using 'REGEX "..." EXCLUDE'
>>>> INSTALL(DIRECTORY "${QT_PLUGINS_DIR}/imageformats" DESTINATION
>>>> ${plugin_dest_dir}/plugins COMPONENT Runtime)
>>>>
>>>> #--
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> # install a qt.conf file
>>>> # this inserts some cmake code into the install script to write the
>>>> file
>>>> INSTALL(CODE "
>>>> file(WRITE \"\${CMAKE_INSTALL_PREFIX}/${qtconf_dest_dir}/qt.conf
>>>> \" \"\")
>>>> " COMPONENT Runtime)
>>>>
>>>>
>>>> #--
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> # Use BundleUtilities to get all other dependencies for the
>>>> application to work.
>>>> # It takes a bundle or executable along with possible plugins and
>>>> inspects it
>>>> # for dependencies. If they are not system dependencies, they are
>>>> copied.
>>>>
>>>> # directories to look for dependencies
>>>> SET(DIRS
>>>> ${QT_LIBRARY_DIRS}
>>>> ${ITK_DIR}
>>>> ${VTK_DIR}
>>>> ${CMAKE_INSTALL_PREFIX}/lib
>>>> ${ModuledescriptionParser_DIR}
>>>> ${BRAINSTracerQT_BINARY_DIR}/lib
>>>> )
>>>> MESSAGE(status QT_LIBRARY_DIRS ${QT_LIBRARY_DIRS} ${QT_PLUGINS_DIR})
>>>> # Now the work of copying dependencies into the bundle/package
>>>> # The quotes are escaped and variables to use at install time have
>>>> their $ escaped
>>>> # An alternative is the do a configure_file() on a script and use
>>>> install(SCRIPT ...).
>>>> # Note that the image plugins depend on QtSvg and QtXml, and it got
>>>> those copied
>>>> # over.
>>>> INSTALL(CODE "
>>>> file(GLOB_RECURSE QTPLUGINS
>>>> \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*$
>>>> {CMAKE_SHARED_LIBRARY_SUFFIX}\")
>>>> include(BundleUtilities)
>>>> fixup_bundle(\"${APPS}\" \"\${QTPLUGINS}\" \"${DIRS}\")
>>>> " COMPONENT Runtime)
>>>>
>>>>
>>>> # To Create a package, one can run "cpack -G DragNDrop
>>>> CPackConfig.cmake" on Mac OS X
>>>> # where CPackConfig.cmake is created by including CPack
>>>> # And then there's ways to customize this as well
>>>> set(CPACK_BINARY_DRAGNDROP ON)
>>>> include(CPack)
>>>> _______________________________________________
>>>> Powered by www.kitware.com
>>>>
>>>> Visit other Kitware open-source projects at
>>>> http://www.kitware.com/opensource/opensource.html
>>>>
>>>> Please keep messages on-topic and check the CMake FAQ at:
>>>> http://www.cmake.org/Wiki/CMake_FAQ
>>>>
>>>> Follow this link to subscribe/unsubscribe:
>>>> http://www.cmake.org/mailman/listinfo/cmake
>>>
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the CMake FAQ at:
>> http://www.cmake.org/Wiki/CMake_FAQ
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.cmake.org/mailman/listinfo/cmake
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the CMake FAQ at:
> http://www.cmake.org/Wiki/CMake_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.cmake.org/mailman/listinfo/cmake
>
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