[CMake] acyclic subdirectory builds
Egon Kocjan
egon at krul.ath.cx
Fri Apr 4 05:04:33 EDT 2008
Hi,
I'll check ADD_DEPENDENCIES more closely if it fits the requirements,
thanks.
However, I may already have a solution for add_subdirectory duplicates -
you can simply force cmake to only include the subdirectory once. It's
ugly but it seems to work (ENV hack is to force 100% global scope for
the variable).
if(NOT ENV{already_liba})
set(ENV{already_liba} 1)
add_subdirectory(liba liba)
endif(NOT ENV{already_liba})
This could be an interesting macro, maybe ADD_SHARED_SUBDIRECTORY?
regards,
Egon
Bätge wrote:
> Hi Egon,
>
> it seems "add_subdirectory(${liba_dir} ${liba_dir})" is called twice (for exea and exeb).
>
> Instead of usage "include(../liba/include.cmake)" you you should use:
> ADD_DEPENDENCIES( exea liba )
> ADD_DEPENDENCIES( exeb liba )
>
> Hence, "link_libraries(liba)" is probably redundant.
>
> st
>
> -----Original Message-----
> From: cmake-bounces at cmake.org [mailto:cmake-bounces at cmake.org] On Behalf Of Egon Kocjan
> Sent: Donnerstag, 3. April 2008 23:49
> To: cmake at cmake.org
> Subject: [CMake] acyclic subdirectory builds
>
> Hello again,
>
> I am slowly porting a complicated project to cmake. I have an acyclic graph of dependencies and "shared" build directories and I have trouble generating VS slns. A simple example (the real build is way more
> complicated):
>
> liba/include.cmake:
> get_filename_component(liba_dir ${CMAKE_CURRENT_LIST_FILE} PATH) add_subdirectory(${liba_dir} ${liba_dir})
> include_directories(${liba_dir})
> link_libraries(liba)
>
> liba/CMakeLists.txt:
> add_library(liba a.cpp)
>
> exea/CMakeLists.txt:
> include(../liba/include.cmake)
> add_executable(exea x.cpp)
>
> exeb/CMakeLists.txt:
> include(../liba/include.cmake)
> add_executable(exeb y.cpp)
>
> proj/CMakeLists.txt:
> add_subdirectory(../exea ../exea)
> add_subdirectory(../exeb ../exeb)
>
> The idea here is that libraries use 100% modular include files. When I run cmake I get this in .sln:
>
> Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", ".\ZERO_CHECK.vcproj", "{CDAEE59D-0373-4F41-9CF9-8DFA13581522}"
> ProjectSection(ProjectDependencies) = postProject
> EndProjectSection
> EndProject
> Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "exea", "C:\temp\exea\exea.vcproj", "{83ED0A1A-2D2D-489B-8C48-0D8F77FD3E5B}"
> ProjectSection(ProjectDependencies) = postProject
> {CCEE2530-3384-49B2-B5FB-6C588DF69FF7} = {CCEE2530-3384-49B2-B5FB-6C588DF69FF7}
> {CDAEE59D-0373-4F41-9CF9-8DFA13581522} = {CDAEE59D-0373-4F41-9CF9-8DFA13581522}
> EndProjectSection
> EndProject
> Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liba", "C:\temp\liba\liba.vcproj", "{CCEE2530-3384-49B2-B5FB-6C588DF69FF7}"
> ProjectSection(ProjectDependencies) = postProject
> {CDAEE59D-0373-4F41-9CF9-8DFA13581522} = {CDAEE59D-0373-4F41-9CF9-8DFA13581522}
> EndProjectSection
> EndProject
> Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "exeb", "C:\temp\exeb\exeb.vcproj", "{01DD3A6A-19F5-4958-92C8-9AE7F300FF50}"
> ProjectSection(ProjectDependencies) = postProject
> {CCEE2530-3384-49B2-B5FB-6C588DF69FF7} = {CCEE2530-3384-49B2-B5FB-6C588DF69FF7}
> {CDAEE59D-0373-4F41-9CF9-8DFA13581522} = {CDAEE59D-0373-4F41-9CF9-8DFA13581522}
> EndProjectSection
> EndProject
> Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liba", "C:\temp\liba\liba.vcproj", "{CCEE2530-3384-49B2-B5FB-6C588DF69FF7}"
> ProjectSection(ProjectDependencies) = postProject
> {CDAEE59D-0373-4F41-9CF9-8DFA13581522} = {CDAEE59D-0373-4F41-9CF9-8DFA13581522}
> EndProjectSection
> EndProject
>
> As you can see, the dependencies are correct, but liba is generated twice. Visual studio complains about duplicates, but it seems to work ok regardless. Is this a bug? Am I breaking some unwritten rules here? What about other generators, like xcode, ...
>
> thanks
> Egon Kocjan
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