[CMake] using cpp file which is not there
klaas.holwerda
kholwerd at xs4all.nl
Wed Jan 4 16:28:27 EST 2006
Hi,
( Vc6 Cmake 2.2. beta )
I have the next peace of Cmake, the first ADD_CUSTOM_COMMAND, does
generate files used by the second ADD_LIBRARY.
If the files are not there at the start, Cmake tells me that they
should be.
How can i fool Cmake to ignore the fact that they are not there yet?
Thanks,
Klaas
ADD_CUSTOM_COMMAND( OUTPUT ${luawraps_SOURCE_DIR}/src/luawraps.cpp
COMMAND ${luawraps_BINARY_DIR}/src/genwxbind.bat
DEPENDS
${wxart2d_BINARY_DIR}/include/luasetup.h
${luawraps_BINARY_DIR}/src/luawraps.i
)
ADD_LIBRARY( luawraps
${a2d_PCH_SOURCE_FILE}
${luawraps_SOURCE_DIR}/src/luawrap.cpp
${luawraps_SOURCE_DIR}/src/luawraps.cpp
${luawraps_SOURCE_DIR}/src/wxart2d_builtin.cpp
${luawraps_SOURCE_DIR}/src/wxart2d_class.cpp
${luawraps_SOURCE_DIR}/src/wxart2d_define.cpp
${luawraps_SOURCE_DIR}/src/wxart2d_event.cpp
${luawraps_SOURCE_DIR}/src/wxart2d_object.cpp
${luawraps_SOURCE_DIR}/src/wxledit.cpp
${luawraps_HEADERS}
)
More information about the CMake
mailing list