[Cmake] Line length in dsps
Bill Hoffman
bill.hoffman at kitware.com
Thu Jan 17 08:34:39 EST 2002
I have no plans to remove it, but this did not change in cmake.
Why are you only now having the problem?
-bill
At 01:17 PM 1/17/2002 +0000, Geoffrey Cross wrote:
>I see: it is only used in the EXE template and not the DLL template.
>
>I know it's a hack, and I know it's not very nice, but basically if you
>remove it Cmake will generate DSPs which are not read correctly by msdev
>6 (not very useful, as that is the only reason to generate DSPs :).
>
>G.
>
>
>
>> -----Original Message-----
>> From: Bill Hoffman [mailto:bill.hoffman at kitware.com]
>> Sent: Thursday, January 17, 2002 12:54 PM
>> To: Geoffrey Cross; cmake at public.kitware.com
>> Subject: Re: [Cmake] Line length in dsps
>>
>>
>> When does this happen?
>>
>> Your patch was this stuff:
>>
>> CM_MULTILINE_DEBUG_LIBRARIES
>> CM_MULTILINE_LIBRARIES
>>
>> And, it is still there. I almost removed it, because if you
>> use the multi-line format
>> for dsp files, they can not be converted by the new .NET
>> stuff, but I left it in there.
>>
>>
>> For example, from a vtk executable dsp file:
>>
>> # ADD LINK32 /LIBPATH:"C:/Hoffman/vtknew-vc/bin/$(INTDIR)"
>> /LIBPATH:"C:/Hoffma /vtknew-vc/bin/" # ADD LINK32
>> /LIBPATH:"C:/Hoffman/vtknew-vc/bin/$(INTDIR)"
>> /LIBPATH:"C:/Hoffma /vtknew-vc/bin/" # ADD LINK32
>> vtkCommon.lib # ADD LINK32 vtkFiltering.lib # ADD LINK32
>> vtkGraphics.lib # ADD LINK32 vtkRendering.lib # ADD LINK32
>> opengl32.lib # ADD LINK32 vtkImaging.lib # ADD LINK32
>> vtkGraphics.lib # ADD LINK32 vtkIO.lib # ADD LINK32
>> vtkFiltering.lib # ADD LINK32 vtkCommon.lib # ADD LINK32
>> vtkpng.lib # ADD LINK32 vtkzlib.lib # ADD LINK32 vtkjpeg.lib
>> # ADD LINK32 /STACK:10000000
>>
>>
>>
>> At 11:31 AM 1/17/2002 +0000, Geoffrey Cross wrote:
>>
>> >I've got a vague feeling that I reported this issue and fixed it in
>> >some version of Cmake a long time ago, but it seems to have
>> reappeared:
>> >
>> >Msdev version 6 can not handle dsps with lines longer than x
>> characters
>> >(not exactly sure how big the limit is, but it is finite).
>> When this
>> >occurs, the lines just get truncated randomly. Lines such as ADD
>> >LINK32 are typically rather long, but they can be spread
>> over a number
>> >of lines with little performance loss when loading the dsps
>> into msdev.
>> >
>> >Unless there is some other fix that I don't know about, PLEASE can
>> >someone put my patch back in to Cmake?
>> >
>> >Geoff.
>> >
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>>
>>
>
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