[Cmake] file/project specific compile flags
Phil Pritchett
p.pritchett at 2d3.com
Tue Oct 30 04:06:11 EST 2001
Well you could easily add build-specific macro definitions to the templates
but its going to be a bit of a pain to add the #pragma to every file in the
project.
> -----Original Message-----
> From: Andrew Fitzgibbon - External
> Sent: Monday, October 29, 2001 5:23 PM
> To: 'Cmake Mailing List (E-mail)'; 'VXL Mailing List (E-mail)'
> Subject: RE: [Cmake] file/project specific compile flags
>
>
>
> It would certainly be nice if cmake allowed it, but
> you could use James' suggestion if cmake provides
> some sort of predefined symbol that allows buil
> switching -- does it?
>
> e.g.
>
> #ifdef CMAKE_BUILD_RELWITHDEBINFO
> ...
>
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