[cmake-developers] [CMake] CMake integration in Gradle (Android Studio)

Robert Dailey rcdailey.lists at gmail.com
Mon Oct 31 10:13:18 EDT 2016


I'm sorry but that doesn't really answer my questions.

On Mon, Oct 31, 2016 at 8:55 AM, Cong Monkey <congzhangzh at gmail.com> wrote:
> Try to update your Android SDK from android studio?
>
>
> 2016年10月31日 21:31,"Robert Dailey" <rcdailey.lists at gmail.com>写道:
>
> Which version of Android Studio? Latest stable is 2.2 IIRC. Are you
> talking about dev/beta builds?
>
> On Sun, Oct 30, 2016 at 9:04 AM, Cong Monkey <congzhangzh at gmail.com> wrote:
>> The latest release of android studio work with CMAKE well.
>>
>> you can create a new project with c++ support to test CMAKE support!
>>
>> You can follow https://code.google.com/p/android/issues/detail?id=212007
>> to get the details.
>>
>> 2016-10-28 5:48 GMT+08:00 Robert Dailey <rcdailey.lists at gmail.com>:
>>> I'm at a bit of a loss on finding more information. Can anyone at
>>> least confirm that this isn't a reliable place to find the answers I'm
>>> looking for? Does anyone have real experience with android + gradle +
>>> cmake integration and can provide some pointers?
>>>
>>> On Tue, Oct 25, 2016 at 8:48 AM, Robert Dailey <rcdailey.lists at gmail.com>
>>> wrote:
>>>> I'm not sure if the CMake mailing lists are the right place to ask
>>>> this question but I thought I'd ask just in case someone has gone down
>>>> this path or has experience with what Google/Gradle is actually trying
>>>> to accomplish with what seems to be a hand-built version of CMake with
>>>> custom patches that are not in upstream repositories.
>>>>
>>>> Prior to switching to Android Studio / Gradle, I was using Eclipse /
>>>> Ant. The way I did CMake integration was not really integration at
>>>> all: I generated Ninja build scripts using CMake and implemented
>>>> custom targets to run "ant release" after all the C++ projects were
>>>> built. I made sure that CMake copied relevant *.so files to
>>>> appropriate directories in the Ant structure so they are packaged with
>>>> built APKs. That's how I did my Android development.
>>>>
>>>> Now that I'm integrating CMake into Gradle, first annoyance I noticed
>>>> is that I can't use CMake 3.7 (or any external installation of CMake)
>>>> with Android Studio. It requires a version of CMake installed through
>>>> SDK Manager. This means I can't use the new Android toolchain
>>>> functionality built into CMake 3.7 (sad face). But this is something I
>>>> can work around...
>>>>
>>>> Next I found out that stuff I'm setting in my CMake scripts, such as
>>>> CPP flags like `-std=c++14` and `-fexceptions` was not being applied.
>>>> For whatever reason, Gradle is overriding these from the command line
>>>> (I'm guessing?). So this requires me to duplicate the toolchain /
>>>> compiler flag setup I already do in my CMake scripts now in the Gradle
>>>> build scripts. This seems completely unnecessary and a maintenance
>>>> burden.
>>>>
>>>> What I was expecting Gradle to do was essentially provide me some
>>>> toolchain file so that CMake can find the compiler and linker to use
>>>> and then the rest would be determined by CMake itself.
>>>>
>>>> Is there a way I can tell Gradle to not take so much control over
>>>> compiler flags? I want my CMake scripts to do this. I can't imagine
>>>> they had a good reason to do this. What have others done in this
>>>> situation with their own Gradle + CMake integration? Looking for
>>>> advice here, since information is sparse, especially since the Android
>>>> Studio 2.2 CMake integration is relatively new stuff.
>>> --
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