[cmake-developers] Windows 10 Store App - deploy content

Robert Goulet Robert.Goulet at autodesk.com
Fri Feb 26 10:44:54 EST 2016


How does it work? Will this install files into the "AppX" directory at deployment step?

From: Gilles Khouzam [mailto:Gilles.Khouzam at microsoft.com]
Sent: Thursday, February 25, 2016 7:44 PM
To: Robert Goulet <Robert.Goulet at autodesk.com>; cmake-developers at cmake.org
Subject: RE: Windows 10 Store App - deploy content

We have a pull request on our branch that might be helpful by make them extensions.

https://github.com/Microsoft/CMake/pull/15


From: Robert Goulet [mailto:Robert.Goulet at autodesk.com]
Sent: Thursday, February 25, 2016 07:48
To: cmake-developers at cmake.org<mailto:cmake-developers at cmake.org>; Gilles Khouzam <Gilles.Khouzam at microsoft.com<mailto:Gilles.Khouzam at microsoft.com>>
Subject: Windows 10 Store App - deploy content

Hi everyone,

When creating a Windows 10 Store App using CMake, how do we add DLL files that we do not build (provided by external packages) to the list of content files for deployment if they get copied to the output directory by the INSTALL step? We currently use install commands to copy dependencies to binaries output directory, and it looks like this won't work for Windows 10 Store App because they need to be part of the content deployment? i.e. set_source_files_properties(${FILES} PROPERTIES VS_DEPLOYMENT_CONTENT 1)

Any idea how I can solve that?

Thanks!

-Robert Goulet
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