[cmake-developers] Setting additional compile flags to .hlsl files?
Robert.Goulet at autodesk.com
Tue Jan 27 13:22:09 EST 2015
If the flag would be wrong, compilation would fail.
From: Brad King [mailto:brad.king at kitware.com]
Sent: Tuesday, January 27, 2015 12:59 PM
To: Robert Goulet
Cc: cmake-developers at cmake.org
Subject: Re: [cmake-developers] Setting additional compile flags to .hlsl files?
On 01/27/2015 12:47 PM, Robert Goulet wrote:
> There you go. Let me know if it's good now.
Thanks. I've committed the patch and merged for testing:
VS: Add source file property to set extra hlsl shader flags
In the test I see:
VS_SHADER_FLAGS "/Fh $(OutDir)%(Filename).h"
which can be manually verified but I do not see how the test automatically verifies that the flag is correctly used.
More information about the cmake-developers