UNITY_BUILD_CODE_BEFORE_INCLUDEΒΆ
New in version 3.16.
Code snippet which is included verbatim by the UNITY_BUILD
feature just before every #include
statement in the generated unity
source files. For example:
set(before [[
#if !defined(NOMINMAX)
#define NOMINMAX
#endif
]])
set_target_properties(myTarget PROPERTIES
UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
)
See also UNITY_BUILD_CODE_AFTER_INCLUDE
.