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IDProjectCategoryView StatusDate SubmittedLast Update
0013637BenderArmatures modulepublic2012-11-01 15:462013-02-14 14:44
Reporterjohan andruejol 
Assigned Tojohan andruejol 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target Version0.1Fixed in Version0.1 
Summary0013637: Fix bone translation
DescriptionFix the bone translation so it moves its parent and its children when moving.
Ideally, this could lead to a change in the interactions.
I would propose the following:
When moving the head/tail/bone, only the point is representation is changed. The real world position (with the axes, parenthood and transforms) are only updated when the move is finished.
If the user abort the move with a right click, the bone returns to its original position.
TagsNo tags attached.
Attached Files

 Relationships
child of 0013671closedJulien Finet Task 1.1) Develop an application for specifying rigging for a voxelized anatomical model. 

  Notes
(0031580)
johan andruejol (developer)
2012-11-16 14:00

A simple fix only for the translation
https://github.com/vovythevov/Bender/commit/476e9a5f62ff0ee5c817daf2352bb6cac466d0cd [^]

 Issue History
Date Modified Username Field Change
2012-11-01 15:46 johan andruejol New Issue
2012-11-01 15:46 johan andruejol Status new => assigned
2012-11-01 15:46 johan andruejol Assigned To => johan andruejol
2012-11-05 16:41 johan andruejol Severity major => minor
2012-11-09 13:36 Julien Finet Relationship added child of 0013671
2012-11-09 13:52 Julien Finet Target Version => 0.1
2012-11-16 14:00 johan andruejol Note Added: 0031580
2012-11-16 14:00 johan andruejol Status assigned => resolved
2012-11-16 14:00 johan andruejol Resolution open => fixed
2013-01-17 17:53 Julien Finet Fixed in Version => 0.1
2013-02-14 14:38 Julien Finet Status resolved => closed
2013-02-14 14:44 Julien Finet Category vtkBoneWidgets => Armatures module


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