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    Le 04/01/12 16:16, Eric Noulard a &eacute;crit&nbsp;:
    <blockquote
cite="mid:CAPASGLoyzj9PO7Ay3ZYznkvjqjHk=G9q5E=SYp=BsXQ6GjNz6w@mail.gmail.com"
      type="cite">
      <pre wrap="">However,  a general rule with CMake is to consider that cmake itself becomes
a requirement of your build system.
With CMake (at least currently) the developer/user cannot work without CMake
if the project (makefiles, IDE project files (Visual Studio, XCode, Eclipse)
has been generated with it.

see e.g.
<a class="moz-txt-link-freetext" href="http://www.cmake.org/Wiki/CMake_FAQ#Why_does_CMake_use_full_paths.2C_or_can_I_copy_my_build_tree.3F">http://www.cmake.org/Wiki/CMake_FAQ#Why_does_CMake_use_full_paths.2C_or_can_I_copy_my_build_tree.3F</a>
or
<a class="moz-txt-link-freetext" href="http://www.cmake.org/Bug/view.php?id=11095">http://www.cmake.org/Bug/view.php?id=11095</a>

</pre>
    </blockquote>
    Ok, thanks for your response and the links. It shows me another
    limitation using CMake the way I wanted to. It is clearer for me
    now.
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