<p>It will also prevent any c or c++ from being compiled...</p>
<p>CMake really needs to do this.</p>
<p><blockquote type="cite">On Mar 30, 2010 10:06 AM, "David Cole" <<a href="mailto:david.cole@kitware.com">david.cole@kitware.com</a>> wrote:<br><br>What is the output, if you have a CMakeLists.txt file with this content:<div>
project(xyz NONE)</div><div><br></div><div>And then run this command in the same dir with the CMakeLists file:</div><div>mkdir build && cd build && cmake --version && cmake .. && cd ..</div>
<div><br></div><div>Mine is:</div><div>cmake version 2.8.1</div><div><div>-- Configuring done</div><div>-- Generating done</div><div>-- Build files have been written to: /Users/davidcole/Desktop/xyz/build</div><div><br></div>
<div>You are correct: using "NONE" in the project statement should (and does for me) prevent the "compiler works" testing.</div><div><br></div><div><br></div><div>HTH,</div><div>David</div><font color="#888888"><div>
<br></div>
<div><br></div></font></div><p><font color="#500050">On Tue, Mar 30, 2010 at 9:54 AM, Benoit Thomas <<a href="mailto:benoit.thomas@gameloft.com">benoit.thomas@gameloft.com</a>> wrote:<br>><br>> Hello,<br>><br>
> I'...</font></p><br>_______________________________________________<br>
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